Umami Sphere
PRODUCED BY
YEAR
Zechen Huang
2024
TOOLS
Gaussian Splatting | Unreal Engine 5
Exploring new ways to create environments
- Creating Environments (Gaussian Splatting)
- Adding contents into the Environments (Unreal Engine 5)
- Adding Animations, Camera Movements to make the scene alive
Umami Sphere
This short film explored the concept of altering perceptions through a mock advertisement, aiming to depict conflict, combining real and virtual elements, in the voice of the developer and the eye of the residents to showcase the potential impacts of this monstrous alienation on the community's identity. Using Gaussian Splatting, I 'stole' the Stratford from several drone footage clips found online and used it to create this two-minute short film in Unreal Engine 5.