Future Naarm:

First Light

PRODUCED BY

Patrick Macasaet

Vei Tan

Shuming Zhou

Zechen Huang

TOOLS

Unreal Engine 5 | Rhino

EXHIBITED

YEAR

WILD HOPE Exhibition, Melbourne 'NOW OR NEVER' Design Festival

2023

EXTERNAL WEBSITE


FUTURE NAARM: FIRST LIGHT invites audiences to explore a flooded metropolis transformed by rising sea levels. This immersive, speculative environment harnesses the power of didactic and open-world wandering games to unravel hidden connections and reveal new constellations of ideas about what our future cities could look like at the intersection of emerging technologies. Through the exploration of the interplay between climate, city, culture and country, Future Naarm: First Light prompts reflection on the impact of climate change. It also inspires imagination - we are encouraged to engage in dialogue and envision hopeful narratives for future cultural and built environments. This work serves as a catalyst for a collective reimagining of a world where the impact of environmental change on cities and cultures is met with creativity and wonder.

FUTURE NAARM: FIRST LIGHT

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PIPELINE

3D Modeling & Planning

Blueprint & Interaction

Materialise & In-Game Procedural Design